Stay Alive


Project Features:

1. Context-oriented interface. If the object involves non-combat interaction, the cursor shape is changing, and this is a completely  understandable signal. In any case, left click is the main action, right click is the alternate action.

2. Each object contains information. Most often, an alternative action is to study the object, and each object, in addition to the obvious properties, it may have a certain secret that can only be known if there is sufficient scientific skill.

3. The character's skills increase depending on the player's activities.  Contributes to the development of scientific skills the habit of examining objects before use, the height of the jump depends on the number of jumps, the ability to open locks - from the number of open locks, and so on.

4. The character has a limited stamina, and each weapon, in addition to the damage dealt, has a characteristic "stamina cost per hit." Stamina is also consumed when running. Overall stamina and its recovery speed  will increase with training.  In any case, the player must calculate the strength of the character in advance, so as not to lose the ability to both fight and escape.

Files

Stay Alive
External
Apr 24, 2022

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